DrExtrem | Дата: Вторник, 02.10.2012, 22:05 | Сообщение # 1 |
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| Code else if(strcmp(cmd, "/setskill", true) == 0) { if(!strlen(tmp) && PlayerInfo[playerid][pAdmin] >= 5) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{F74848}» Введите:{FFFFFF} /setstat [id] [номер] [количество]"); SendClientMessage(playerid, COLOR_GRAD4, "[1] SDPistol | [2] DesertEagle {3300FF}|[3] M4 | [4] M5 {CC3300}| [5] ShotGun | [6] AK-47"); return true; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{F74848}» Введите:{FFFFFF} /setstat [id] [номер] [количество]"); SendClientMessage(playerid, COLOR_GRAD4, "[1] SDPistol | [2] DesertEagle {3300FF}|[3] M4 | [4] M5 {CC3300}| [5] ShotGun | [6] AK-47"); return true; } new stat; stat = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "{F74848}» Введите:{FFFFFF} /setstat [id] [номер] [количество]"); SendClientMessage(playerid, COLOR_GRAD4, "[1] SDPistol | [2] DesertEagle {3300FF}|[3] M4 | [4] M5 {CC3300}| [5] ShotGun | [6] AK-47"); return true; } new amount; amount = strval(tmp); if (PlayerInfo[playerid][pAdmin] >= 5) { switch (stat) { case 1: { PlayerInfo[giveplayerid][pSDPistol] = amount; format(string, sizeof(string), "SDPistol: %d", amount); } case 2: { PlayerInfo[giveplayerid][pDesertEagle] = amount; format(string, sizeof(string), "DesertEagle: %d ", amount); } case 3: { PlayerInfo[giveplayerid][pM4] = amount; format(string, sizeof(string), "M4: %d ", amount); } case 4: { PlayerInfo[giveplayerid][pMP5] = amount; format(string, sizeof(string), " M5: %d", amount); } case 5: { PlayerInfo[giveplayerid][pShotGun] = amount; format(string, sizeof(string), "ShotGun: %d", amount); } case 6: { PlayerInfo[giveplayerid][pAK47] = amount; format(string, sizeof(string), "AK-47: %d", amount); } default: { format(string, sizeof(string), "[Ошибка]", amount); }
} SendClientMessage(playerid, COLOR_GRAD1, string); } else { SendClientMessage(playerid, COLOR_GRAD1, "Нет прав доступа!"); } OnPlayerUpdateRL(playerid); }//not valid id }//not connected } return true; }
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